Monday, September 7, 2026

Module 2 Week 02 Crates And Barrels Project (Blockout)

For this project, I've decided to go with modeling a barrel. Here is my block-out mesh in a grayscale render, wireframe render, and in Unreal Engine. I will further upscale the barrel and texture it in the upcoming weeks.


 Mesh Render

I started with a basic cylinder and the used the modeling tools like bevel, extrude, detach etc 
to build the barrel
Wireframe Render

Proxy Mesh in Unreal Engine


Perforce Submission

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Module 3 Week 07 Orb Bridge Project (High Res Meshing | Game Res Meshing)

 High Res Meshing   Reference Poly Paint Game Res Meshing Baking in Substance Painter Perforce Submission