TechArt HW3 - Lighting Basics
For this assignment, I focused on creating a warm sunset environment and setting up lighting in one of the houses in this scene.
I then added environment lighting and adjusted the scene to create a sunset atmosphere using the Environment Light Mixer. I also added Post Process Volume.
I built walls for the open house in the scene to add to the structure of the environment.
I then added lighting to the hanging lamps placed throughout the scene.
I migrated assets from a Fantasy House Pack to set up a dining table scene and a fireplace in one of the houses. I created a candle flame material using a texture image, added movement to the flame and attached it to the candle on the table. I added a color parameter to the material. Then I created various material instances from the flame material and adjusted its color to fit the scene.
Reference Lighting
Perforce Submission